Hoplite Sea Monster Vs Every Unit Totally Accurate Battle

hoplite Sea Monster Vs Every Unit Totally Accurate Battle Simulator
hoplite Sea Monster Vs Every Unit Totally Accurate Battle Simulator

Hoplite Sea Monster Vs Every Unit Totally Accurate Battle Simulator Hoplite sea monster vs every unit totally accurate battle simulator tabsthe exciting battle between hoplite sea monster vs every unit happened at tabs . Totally accurate battle simulator tabs gameplay: bit.ly tabs gameplay 👑yt memberships: bit.ly yt memberships★buy tabs g2a r bu.

hoplite vs every unit totally accurate battle Simulator Ta
hoplite vs every unit totally accurate battle Simulator Ta

Hoplite Vs Every Unit Totally Accurate Battle Simulator Ta Thank yall for tuning in everyday! channel uca zig7r3mretmszdeqlf0q?sub confirmation=12nd channel 🟪 : channel. The hoplite is a combination of the sarissa and the shield bearer, and is a well balanced unit of the ancient faction. they are equipped with a spear and shield, giving them some protection and decent offensive options. compared to the prementioned units though, the hoplite's shield is much smaller, and their spear is half the size in comparison. still, they work well in formations, and can. Spear thrower: good ranged unit, but vulnerable during cooldown. stoner: can hit multiple units, but not always. halfling: you're a menace (to crotches), frodo! wait, wrong franchise squire: basically the default unit, so it has to be moderate. knight: one of the only tanky units with a shield, which also deals decent damage. hoplite: knight. Compact porcupine: this little combo makes sarrissa and hoplite do well together. placing a hoplite right in front of a sarrissa will permit the duo to protect each other nicely. the hoplite can help against arrows, and the sarrissa can kill units to help the hoplite survive longer. master swordsmen: this combo is a very efficient one for.

10x hoplite vs every unit totally accurate battle Simulato
10x hoplite vs every unit totally accurate battle Simulato

10x Hoplite Vs Every Unit Totally Accurate Battle Simulato Spear thrower: good ranged unit, but vulnerable during cooldown. stoner: can hit multiple units, but not always. halfling: you're a menace (to crotches), frodo! wait, wrong franchise squire: basically the default unit, so it has to be moderate. knight: one of the only tanky units with a shield, which also deals decent damage. hoplite: knight. Compact porcupine: this little combo makes sarrissa and hoplite do well together. placing a hoplite right in front of a sarrissa will permit the duo to protect each other nicely. the hoplite can help against arrows, and the sarrissa can kill units to help the hoplite survive longer. master swordsmen: this combo is a very efficient one for. Units are the low polygon, wavy armed warriors in tabs. they are colored to their team (red or blue), save for their unique headgear, clothing, weapons, and other items at times. nearly every unit has its own set of abilities which it can use. each unit can be either a melee, a support, or a ranged unit. they have a relatively simple ai system. although ai is considered quite "basic" in the. N.4 hoplite with an avarge of 4.4 units dying in the 20 v 20 first volley and n.5 skeleton with an avarge of 12,6 units dying in the 20 v 20 first volley over all the hoplite does block 8 10 arrows or so but is still awful compair to the viking due to the large hole in their shield i also tested again how often their starting attacks land.

hoplite vs every unit In Tabs 1v1 totally accurate battle
hoplite vs every unit In Tabs 1v1 totally accurate battle

Hoplite Vs Every Unit In Tabs 1v1 Totally Accurate Battle Units are the low polygon, wavy armed warriors in tabs. they are colored to their team (red or blue), save for their unique headgear, clothing, weapons, and other items at times. nearly every unit has its own set of abilities which it can use. each unit can be either a melee, a support, or a ranged unit. they have a relatively simple ai system. although ai is considered quite "basic" in the. N.4 hoplite with an avarge of 4.4 units dying in the 20 v 20 first volley and n.5 skeleton with an avarge of 12,6 units dying in the 20 v 20 first volley over all the hoplite does block 8 10 arrows or so but is still awful compair to the viking due to the large hole in their shield i also tested again how often their starting attacks land.

Comments are closed.