Tabs Brawler Samurai Squire Hoplite Vs Every Unit Youtube

tabs Brawler Samurai Squire Hoplite Vs Every Unit Youtube
tabs Brawler Samurai Squire Hoplite Vs Every Unit Youtube

Tabs Brawler Samurai Squire Hoplite Vs Every Unit Youtube Tabs | brawler samurai squire hoplite vs every unit!like and subscribe for more. Totally accurate battle simulator tabs gameplay: bit.ly tabs gameplay 👑yt memberships: bit.ly yt memberships★buy tabs g2a r bu.

samurai squire vs every unit Totally Accurate Battle Simulator tabs
samurai squire vs every unit Totally Accurate Battle Simulator tabs

Samurai Squire Vs Every Unit Totally Accurate Battle Simulator Tabs A cool idea from comment section. thank you!like and subscribe for future videos. click the bell icon if you want to get notifications! thank you for watchin. Characteristics. the brawler (formerly viking) is a unit that has a small round shield and an axe. they are deadly combatants, with their sharp axe dealing massive damage to units up close and a big round shield for bashing and most importantly protecting them from arrow fire. they also lunge on first contact, in an attempt to get the first hit. The cannon barrage is just too op. fuck this unit. ice giant: most expensive unit (save the dark peasant and super peasant), of course it's gonna be fucking op. great utility: clubber: squire but slightly less health and slightly less damage, for 30 money off. bone mage: one of these may kill 5 10 units, but put more and it'll clean the whole. Brawler: bashes, crashes, and smashes with a shield, and uses an axe to deal quick damage. squire: basic footman unit, fights well with a sword. clubber: "hee hoo eat rocks" knight: very good at kicking butt! stabs with a sword and bashes with a shield. king: uses a very, very, very big sword to decimate enemies.

hoplite vs every unit Totally Accurate Battle Simulator tabs youtub
hoplite vs every unit Totally Accurate Battle Simulator tabs youtub

Hoplite Vs Every Unit Totally Accurate Battle Simulator Tabs Youtub The cannon barrage is just too op. fuck this unit. ice giant: most expensive unit (save the dark peasant and super peasant), of course it's gonna be fucking op. great utility: clubber: squire but slightly less health and slightly less damage, for 30 money off. bone mage: one of these may kill 5 10 units, but put more and it'll clean the whole. Brawler: bashes, crashes, and smashes with a shield, and uses an axe to deal quick damage. squire: basic footman unit, fights well with a sword. clubber: "hee hoo eat rocks" knight: very good at kicking butt! stabs with a sword and bashes with a shield. king: uses a very, very, very big sword to decimate enemies. The hoplite is a combination of the sarissa and the shield bearer, and is a well balanced unit of the ancient faction. they are equipped with a spear and shield, giving them some protection and decent offensive options. compared to the prementioned units though, the hoplite's shield is much smaller, and their spear is half the size in comparison. still, they work well in formations, and can. The brawler is a good unit and the shield is more effective than the hoplite's. oddly, it doesn't work as well in group than other more expendable units, maybe due to the axe swing attack needing more room and probable to hitting friendly units.

squire vs every unit Final Destination Simulator Map tabs Totally
squire vs every unit Final Destination Simulator Map tabs Totally

Squire Vs Every Unit Final Destination Simulator Map Tabs Totally The hoplite is a combination of the sarissa and the shield bearer, and is a well balanced unit of the ancient faction. they are equipped with a spear and shield, giving them some protection and decent offensive options. compared to the prementioned units though, the hoplite's shield is much smaller, and their spear is half the size in comparison. still, they work well in formations, and can. The brawler is a good unit and the shield is more effective than the hoplite's. oddly, it doesn't work as well in group than other more expendable units, maybe due to the axe swing attack needing more room and probable to hitting friendly units.

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